At a quick glance the **AMS roulette system** might seem complicated and intricate to understand for an inexperienced player. But after some practice you will find out that the system is not that complicated.

To successfully play the game with the application of the AMS system you should have a start-up capital of minimum 30 chips and apply the following progression: 1 - 1 - 2 - 2 - 4. As soon as you win for the first time, you should strictly follow the algorithm below:

- Place the bet of 1 chip.
- In case of winning, place the bet of 1 chip again.
- In case of winning again, place the bet of 2 chips.
- Won again? Place the bet of 2 chips again.
- One more winning? Then place the bet of 4 chips.
- Good luck smiles on you? One more winning. Place the bets of 4 chips until a loss happens.

- In case of losing at the point 6 of the above-mentioned algorithm, you need to go back to the point 3.
- In case of losing at the point 5, you need to go back to the point 3.
- In case of losing at the point 4, you need to go back to the point 3.
- In case of losing at the point 3, you need to go back to the point 1.
- In case of losing at the point 2, you need to go back to the point 1.

**Now let's have a look at the algorithm in case of losing with the application of the AMS system.**

- Place the bet of 1 chip.
- In case of losing, place the bet of 1chip again.
- In case of losing again, place the bet of 2 chips.
- Lost again? Place the bet of 2 chips again.
- One more loss? Then place the bet of 4 chips.
- Good luck doesn't smile on you? One more loss. Go back to the point 1.

- In case of winning at the point 5, you need to go back to the point 3.
- In case of winning at the point 4, you need to go back to the point 3.
- In case of winning at the point 3, you need to go back to the point 1.
- case of winning at the point 2, you need to go back to the point 1.

It is necessary to keep in mind that according to the AMS roulette system all bets are placed on any equal numbers. And to choose the number for starting-up the game, you should miss three spins and take the last but one number which the ball landed on as a start-up point.

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